![unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange](https://i.stack.imgur.com/HrmLF.png)
unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange
Need help regarding mesh Generation using Triangulation in Unity. · Issue #1 · SebLague/Ear-Clipping-Triangulation · GitHub
![unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange](https://i.stack.imgur.com/rFLtf.png)